Tuesday, June 29, 2010

Abundant Life Redo Part 3

Not much to say in the way of Abundant Life... These are the remaining panels that I've worked on to date...

Thought I'd have something interesting to say about this, did ya? Yeah... I got nothin'... Enjoy!



What epic story telling!!!
~ Mark

Monday, June 28, 2010

Sonuva part XXXXIV

Sonuva part 44... Commence.

This update isn't all that exciting... But it definitely doesn't suck either.

... Or maybe that's just my opinion.

Anyway, I've finished about 75% of Gazael's animations... The major animation that came out of tonight however is her movement animation... Some characters walk, others float... This is one of the floaty ones. I'm a fan of these... because they're easy to animate. This is very similar to the way Azriel walks, only the wings actually flap for Gazael rather than flicker. I hope to finish all her animations in addition to the remaining two animations for Jack (I keep putting that guy off...).

Click the link below to view Gazael's updated animations...

http://www.6amcomics.com/sonuva/gazael/updateIV

You'll also notice some of the movements have been tweaked a little to make them appear more fluid... But you'll only notice that if you have a habit of paying extra close attention to the other recent animations...

I dozed off a little while writing this... I need sleep.

Hope I didn't write something dirty,
~ Mark


Creative Commons License
Sonuva by Mark Marianelli is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 United States License.

Thursday, June 24, 2010

Sonuva part XXXXIII

Gazael... She's pretty darn cool. I've finished up her two jumping attacks... Her first being similar in nature to her basic standing attack where she summons a giant glowing fist from her hand and (in theory) devastates her opponent... The other jumping attack is a flying kick, much like Sadis-Jyn's jumping attack... Can you tell how creative I am tonight? ... I literally had to download the Rocky IV soundtrack tonight to get motivated enough to work on this... If you're a dude, you know the songs I'm talkin' bout... I'm talkin' about "Training Montage" baby! Oh man, if there was snow outside right now, I'd be SO running in it.

You know the routine:

http://www.6amcomics.com/sonuva/gazael/updateIII/

Seriously, how awesome were the 80's?

Not that I remember them that well,
~ Mark


Creative Commons License
Sonuva by Mark Marianelli is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 United States License.

Wednesday, June 23, 2010

Sonuva part XXXXII

I finished up a few more animations for Gazael... There's only a few animations remaining and then a finisher... She now has a crouching animation complete with two crouched attacks... I'm hoping to have all of her basic fighting animations finished before the weekend, then I can take some time this weekend and develop a finisher for her... Which I'm a little lost on at the moment. I may need a reason to get angry this weekend so I can get in the right frame of mind... What would agitate me the most... I don't like carrots. I suppose I could eat a bag of baby carrots and be annoyed at how horrible they taste... Or I could dwell on the fact that I actually just wrote the words "I suppose I could eat a bag of baby..." That's more unsettling than aggravating though... Which could work I guess? ... Nah.

Honestly, I'm so tired right now that I don't really know what the heck I'm talking about at this point... Something about babies.

Check out Gazael's updated animations here:

http://www.6amcomics.com/sonuva/gazael/updateII

Gettin' there,
~ Mark


Creative Commons License
Sonuva by Mark Marianelli is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 United States License.

Tuesday, June 22, 2010

Sonuva part XXXXI

I didn't really have any time tonight to work on Gazael (or Legacy for that matter), so I figured I'd create a hidden character by color swapping Azriel. Basically just the same concept as Nark.

The fighter's name is "Maith"... My good friend Edgell came up with this character and unfortunately I wasn't able to incorporate him into the game as a regular fighter... He also looks nothing like the guy Edge concepted, which I'm pretty disappointed about, it was a sick design... Sadly, none of the other fighters when color swapped carried Maith's appearance well enough to do him justice. I may still create Maith as a stand-alone fighter if time permits and give this guy a new name later on, but for now, he's pretty cool I think.

Feel free to check out his stance animation here:

http://www.6amcomics.com/sonuva/maith

I probably won't get to anymore work on this game until Thursday, so tomorrow I'll most likely be posting more Abundant Life comic panels... Which may or may not make you excited... Not my problem... winky face.

Emoticons for the blind,
~ Mark


Creative Commons License
Sonuva by Mark Marianelli is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 United States License.

Monday, June 21, 2010

Sonuva part XXXX

Wow, there's seriously 40 posts on my blog devoted to this game... unbelievable. There will probably be over a hundred by the time this game is actually finished... Lucky you!

So I've had a little bit of time tonight to devote to Gazael. I have her jumping animation finished as well as one of her special attacks... You'll notice after watching the updated animation that Gazael has a lot of animations in common with Azriel... not copied, just similar. If you haven't guessed it, she's a fighter of supernatural origins... It seems any time I decide to give a character wings, they turn out the coolest. Thus, I'm very happy with how this character is coming along...

Gazael's special attack is nothing all that original... in fact, I'm pretty sure the Mortal Kombat series used about three or so variations of it for some of its more memorable characters... And there's no shame in that... Basically she jumps in the air, disappears in a cross-shaped blaze, then reappears at the bottom of the screen and uppercuts the opponent. Credits roll.

You can view her updated animations here:
http://www.6amcomics.com/sonuva/gazael/update

Not a ton else to report... I've been putting together some character bios to use for cutscene's and intros... Nothing to really report on there though...

Go to bed, foo!
~ Mark



Creative Commons License
Sonuva by Mark Marianelli is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 United States License.

Sunday, June 20, 2010

Sonuva part XXXIX

So I've decided on the final character in the Son'Uva roster... There may be more, but they won't be anything more than color swaps and re-skins for the time being. What I needed was one more female character for the sake of variety. There were a couple of fighters in the lineup which I was narrowing down... You might remember a few of them from previous posts. It turned out they were a little bit too complicated to create quickly... Speed is a factor at this point in the game, I'm getting tired of animating fighters.

... Not to mention my girl wanted to be in the game. I aim to please, Rach. I was a little cautious about placing a female character in this game (yeah, Son'Uva's a female, but she's not really all that human), mainly because I don't want anything about Son'Uva to come off as misogynistic... But then I thought about the first time I played Mortal Kombat... I have to admit, I felt a little disturbed the first time I performed a Fatality on Sonya Blade... However, next time I played she beat me, blew a kiss, and disintegrated my ninja carcass... Oh, all bets were off after that. In the end, just take games like this with a grain of salt and pretend all characters have signed a release form...

... Or just always play as this character and win. Simple.

Anyway, the new character is named "Gazael" (You're not going to understand the name). I've been working on a background for her, but it needs some fine tuning; Her story will tie in with Azriel and Legacy... And her attacks bear a striking similarity to both. A lot of her moves are going to be inside jokes with me and the wonderful lady they're based off of (like that awesome shoulder pad she's sporting), but I'm hoping that'll prove interesting enough in the long run to make her character memorable. I think she's a cool addition to the game... Not to mention green is a color I haven't incorporated into any of the fighters at this point... I leave no colors behind!! The green is also a bit of a nod to Sonya.

I've finished up her basic stance as well as her two basic standing attacks... You can view them at the following link:

http://www.6amcomics.com/sonuva/gazael/

So there you have it. With that, I'm off to bed.

You're welcome, Rach:)
~ Mark


Creative Commons License
Sonuva by Mark Marianelli is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 United States License.