Saturday, June 12, 2010

Sonuva part XXXIII

So this will be a meaty blog full of delicious content... Which I know you're all aching for. And when you ache, Marky delivers...

For starters, pending name Demon's animations are coming along quite nicely... I now have his jump animation as well as one areal attack animation finished... okay, maybe that doesn't quite qualify as "coming along nicely", but it does qualify as coming along... Whatever, it's all in the eye of the beholder. So behold already! His jumping attack makes use of those dandy lil' rocket jets on his feet, he leaps into the air and releases a quick burst of fire from the souls of his flying boots. No, this doesn't light the opponent on fire, but it does pack a wallop... which means nothing until I actually get around to programming the game... Anyway, you can check out his updated animations here:

In addition to Demon's animations, I took some time tonight and worked on the blood/block effects... As with most fighting games, the hit effects and animations are pretty important, you don't generally pay attention to them, but they make all the difference in the world... And who doesn't remember the fountains of blood which poured down like rains from heaven every time you uppercutted your opponent? ... or GOT uppercutted for that matter...

So the following animation demo will display the blood/hit effects to date... Do your best to ignore the crude sound effects, they were last minute... And I promise, this game will have decent sound effects when it's finished. You may also notice there's a song playing in the background... This is a lil' tune provided by the one and only, Dan "DG2P" Gillespie titled "Maccchhhhiiiiinnnnnneeeeeeee" ... Oh yeah, it's just as awesome and epic as the name... Dan was gracious enough to let me borrow his music off an upcoming album he's putting together under the name of "Transit 161"... I suggest you hunt it down when he finishes it, cause it's proving to be pretty sick...

Check out the animation here (and be warned, it's violent):

I love it when an animation comes together,
~ Mark

Creative Commons License
Sonuva by Mark Marianelli is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 United States License.

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